Then they drive – and they don’t really stop. Players are dropped into a junkyard, where they choose a car. Paradise City is a vast playground, its intricate streets, highways, tunnels and overpasses open and explorable from the start.
Others, however, found its open-world structure exciting and beautiful. W hen Burnout Paradise arrived in 2008, some players resented its diversion from the previous Burnout games, which focused on tight circuits and vehicular destruction.